For discussion about 0x Mesh, the P2P network for sharing 0x orders.
Possible topics of discussion include:
- General Mesh architecture and design suggestions and questions
- Research/ideas around general P2P design, including:
- Pubsub system design (floodsub, gossipsub, weijiesub, etc…)
- Distributed hash table implementations, use-cases
- P2P attack prevention (sybil, eclipse, flooding attacks, etc…)
- Incentive compatibility / game theoretic problems/solutions in a P2P orderbook context
- Possible fee sharing models that could be embedded into 0x Mesh
We will be using this category internally at 0x to share ideas, specifications and research conducted around the above topics.